Why do we have holidays about death and fear?

Oct 26 JDN 2460975

I confess, I don’t think I ever really got Halloween. As a kid I enjoyed dressing up in costumes and getting candy, but the part about being scared—or pretending to be scared, or approximating being scared, or decorating with things like bats and spiders that some people find scary but I don’t especially—never really made a whole lot of sense to me. The one Halloween decoration that does genuinely cause me any fear is excessive amounts of blood (I have a mild hematophobia acquired from a childhood injury), and that experience is aversive—I want to avoid it, not experience more of it. (I’ve written about my feelings toward horror as a genre previously.)

Dia de los Muertos makes a bit more sense to me: A time to reflect about our own mortality, a religious festival about communing with the souls of your ancestors. But that doesn’t really fully explain all the decorated skulls. (It’s apparently hotly debated within the historical community whether these are really different holidays: Scholars disagree as to whether Dia de los Muertos has Native roots or is really just a rebranded Allhallowtide.)

It just generally seems weird to me to have a holiday about death and fear. Aren’t those things… bad? But maybe the point of the holiday is actually to dull them a little, to make them less threatening by the act of trying to celebrate them. Skeletons are scary, but plastic skeletons aren’t so bad; skulls are scary, but decorated skulls are less so. Maybe by playing around with it, we can take some of the bite out of the fear and grief.

My general indifference toward Halloween as an adult is apparently pretty unusual among LGBT people, many of whom seem to treat Halloween season as a kind of second Pride Month. I think the main draw is the opportunity to don a costume and thereby adopt a new identity. And that can be fun, sometimes; but somehow each year I find it feels like such a chore to actually go find a Halloween costume I want to wear.

Maybe part of it is that most people aren’t doing that sort of thing all the time, the way I am by playing games (especially role-playing games). Costumes do add to the immersion of the experience, but do they really add enough to justify the cost of buying one and the effort of wearing it? Maybe I’d just rather boot up Skyrim for the 27th playthrough. But I suppose most people don’t play such games, or not nearly as often as I do; so for them, a chance to be someone else once a year is an opportunity they can’t afford to pass up.