Serenity and its limits

Feb 25 JDN 2460367

God grant me the serenity
to accept the things I cannot change;
courage to change the things I can;
and wisdom to know the difference.

Of course I don’t care for its religious message (and the full prayer is even more overtly religious), but the serenity prayer does capture an important insight into some of the most difficult parts of human existence.

Some things are as we would like them to be. They don’t require our intervention. (Though we may still stand to benefit from teaching ourselves to savor them and express gratitude for them.)

Other things are not as we would like them to be. The best option, of course, would be to change them.

But such change is often difficult, and sometimes practically impossible.

Sometimes we don’t even know whether change is possible—that’s where the wisdom to know the difference comes in. This is a wisdom we often lack, but it’s at least worth striving for.

If it is impossible to change what we want to change, then we are left with only one choice:

Do we accept it, or not?

The serenity prayer tells us to accept it. There is wisdom in this. Often it is the right answer. Some things about our lives are awful, but simply cannot be changed by any known means.

Death, for instance.

Someday, perhaps, we will finally conquer death, and humanity—or whatever humanity has become—will enter a new era of existence. But today is not that day. When grieving the loss of people we love, ultimately our only option is to accept that they are gone, and do our best to appreciate what they left behind, and the parts of them that are still within us. They would want us to carry on and live full lives, not forever be consumed by grief.

There are many other things we’d like to change, and maybe someday we will, but right now, we simply don’t know how: diseases we can’t treat, problems we can’t solve, questions we can’t answer. It’s often useful for someone to be trying to push those frontiers, but for any given person, the best option is often to find a way to accept things as they are.

But there are also things I cannot change and yet will not accept.

Most of these things fall into one broad category:

Injustice.

I can’t end war, or poverty, or sexism, or racism, or homophobia. Neither can you. Neither can any one person, or any hundred people, or any thousand people, or probably even any million people. (If all it took were a million dreams, we’d be there already. A billion might be enough—though it would depend which billion people shared the dream.)

I can’t. You can’t. But we can.

And here I mean “we” in a very broad sense indeed: Humanity as a collective whole. All of us together can end injustice—and indeed that is the only way it ever could be ended, by our collective action. Collective action is what causes injustice, and collective action is what can end it.

I therefore consider serenity in the face of injustice to be a very dangerous thing.

At times, and to certain degrees, that serenity may be necessary.

Those who are right now in the grips of injustice may need to accept it in order to survive. Reflecting on the horror of a concentration camp won’t get you out of it. Embracing the terror of war won’t save you from being bombed. Weeping about the sorrow of being homeless won’t get you off the streets.

Even for those of us who are less directly affected, it may sometimes be wisest to blunt our rage and sorrow at injustice—for otherwise they could be paralyzing, and if we are paralyzed, we can’t help anyone.

Sometimes we may even need to withdraw from the fight for justice, simply because we are too exhausted to continue. I read recently of a powerful analogy about this:

A choir can sing the same song forever, as long as its singers take turns resting.

If everyone tries to sing their very hardest all the time, the song must eventually end, as no one can sing forever. But if we rotate our efforts, so that at any given moment some are singing while others are resting, then we theoretically could sing for all time—as some of us die, others would be born to replace us in the song.

For a literal choir this seems absurd: Who even wants to sing the same song forever? (Lamb Chop, I guess.)

But the fight for justice probably is one we will need to continue forever, in different forms in different times and places. There may never be a perfectly just society, and even if there is, there will be no guarantee that it remains so without eternal vigilance. Yet the fight is worth it: in so many ways our society is already more just than it once was, and could be made more so in the future.

This fight will only continue if we don’t accept the way things are. Even when any one of us can’t change the world—even if we aren’t sure how many of us it would take to change the world—we still have to keep trying.

But as in the choir, each one of us also needs to rest.

We can’t all be fighting all the time as hard as we can. (I suppose if literally everyone did that, the fight for justice would be immediately and automatically won. But that’s never going to happen. There will always be opposition.)

And when it is time for each of us to rest, perhaps some serenity is what we need after all. Perhaps there is a balance to be found here: We do not accept things as they are, but we do accept that we cannot change them immediately or single-handedly. We accept that our own strength is limited and sometimes we must withdraw from the fight.

So yes, we need some serenity. But not too much.

Enough serenity to accept that we won’t win the fight immediately or by ourselves, and sometimes we’ll need to stop fighting and rest. But not so much serenity that we give up the fight altogether.

For there are many things that I can’t change—but we can.

Love is more than chemicals

Feb 18 JDN 2460360

One of the biggest problems with the rationalist community is an inability to express sincerity and reverence.

I get it: Religion is the world’s greatest source of sincerity and reverence, and religion is the most widespread and culturally important source of irrationality. So we declare ourselves enemies of religion, and also end up being enemies of sincerity and reverence.

But in doing so, we lose something very important. We cut ourselves off from some of the greatest sources of meaning and joy in human life.

In fact, we may even be undermining our own goals: If we don’t offer people secular, rationalist forms of reverence, they may find they need to turn back to religion in order to fill that niche.

One of the most pernicious forms of this anti-sincerity, anti-reverence attitude (I can’t just say ‘insincere’ or ‘irreverent’, as those have different meanings) is surely this one:

Love is just a chemical reaction.

(I thought it seemed particularly apt to focus on this one during the week of Valentine’s Day.)

On the most casual of searches I could find at least half a dozen pop-sci articles and a YouTube video propounding this notion (though I could also find a few articles trying to debunk the notion as well).

People who say this sort of thing seem to think that they are being wise and worldly while the rest of us are just being childish and naive. They think we are seeing something that isn’t there. In fact, they are being jaded and cynical. They are failing to see something that is there.

(Perhaps the most extreme form of this was from Rick & Morty; and while Rick as a character is clearly intended to be jaded and cynical, far too many people also see him as a role model.)

Part of the problem may also be a failure to truly internalize the Basic Fact of Cognitive Science:

You are your brain.

No, your consciousness is not an illusion. It’s not an “epiphenomenon” (whatever that isI’ve never encountered one in real life). Your mind is not fake or imaginary. Your mind actually exists—and it is a product of your brain. Both brain and mind exist, and are in fact the same.

It’s so hard for people to understand this that some become dualists, denying the unity of the brain and the mind. That, at least, I can sympathize with, even though we have compelling evidence that it is wrong. But there’s another tack people sometimes take, eliminative materialism, where they try to deny that the mind exists at all. And that I truly do not understand. How can you think that nobody can think? Yet intelligent, respected philosophers have claimed to believe such things.

Love is one of the most important parts of our lives.

This may be more true of humans than of literally any other entity in the known universe.

The only serious competition comes from other mammals: They are really the only other beings we know of that are capable of love. And even they don’t seem to be as good at it as we are; they can love only those closest to them, while we can love entire nations and even abstract concepts.

And once you go beyond that, even to reptiles—let alone fish, or amphibians, or insects, or molluscs—it’s not clear that other animals are really capable of love at all. They seem to be capable of some forms of thought and feeling: They get hungry, or angry, or horny. But do they really love?

And even the barest emotional capacities of an insect are still categorically beyond what most of the universe is capable of feeling, which is to say: Nothing. The vast, vast majority of the universe feels neither love nor hate, neither joy nor pain.

Yet humans can love, and do love, and it is a large part of what gives our lives meaning.

I don’t just mean romantic love here, though I do think it’s worth noting that people who dismiss the reality of romantic love somehow seem reluctant to do the same for the love parents have for their children—even though it’s made of pretty much the same brain chemicals. Perhaps there is a limit to their cynicism.

Yes, love is made of chemicals—because everything is made of chemicals. We live in a material, chemical universe. Saying that love is made of chemicals is an almost completely vacuous statement; it’s basically tantamount to saying that love exists.

In other contexts, you already understand this.

“That’s not a bridge, it’s just a bunch of iron atoms!” rightfully strikes you as an absurd statement to make. Yes, the bridge is made of steel, and steel is mostly iron, and everything is made of atoms… but clearly there’s a difference between a random pile of iron and a bridge.

“That’s not a computer, it’s just a bunch of silicon atoms!” similarly registers as nonsense: Yes, it is indeed mostly made of silicon, but beach sand and quartz crystals are not computers.

It is in this same sense that joy is made of dopamine and love is made of chemical reactions. Yes, those are in fact the constituent parts—but things are more than just their parts.

I think that on some level, even most rationalists recognize that love is more than some arbitrary chemical reaction. I think “love is just chemicals” is mainly something people turn to for a couple of reasons: Sometimes, they are so insistent on rejecting everything that even resembles religious belief that they end up rejecting all meaning and value in human life. Other times, they have been so heartbroken, that they try to convince themselves love isn’t real—to dull the pain. (But of course if it weren’t, there would be no pain to dull.)

But love is no more (or less) a chemical reaction than any other human experience: The very belief “love is just a chemical reaction” is, itself, made of chemical reactions.

Everything we do is made of chemical reactions, because we are made of chemical reactions.

Part of the problem here—and with the Basic Fact of Cognitive Science in general—is that we really have no idea how this works. For most of what we deal with in daily life, and even an impressive swath of the overall cosmos, we have a fairly good understanding of how things work. We know how cars drive, how wind blows, why rain falls; we even know how cats purr and why birds sing. But when it comes to understanding how the physical matter of the brain generates the subjective experiences of thought, feeling, and belief—of which love is made—we lack even the most basic understanding. The correlation between the two is far too strong to deny; but as far as causal mechanisms, we know absolutely nothing. (Indeed, worse than that: We can scarcely imagine a causal mechanism that would make any sense. We not only don’t know the answer; we don’t know what an answer would look like.)

So, no, I can’t tell you how we get from oxytocin and dopamine to love. I don’t know how that makes any sense. No one does. But we do know it’s true.

And just like everything else, love is more than the chemicals it’s made of.

Let’s call it “copytheft”

Feb 11 JDN 2460353

I have written previously about how ridiculous it is that we refer to the unauthorized copying of media such as music and video games as “piracy” as though it were somehow equivalent to capturing ships on the high seas.

In that post a few years ago I suggested calling it simply “unauthorized copying”, but that clearly isn’t catching on, perhaps because it’s simply too much of a mouthful. So today I offer a compromise:

Let’s call it “copytheft”.

That takes no longer to say than “piracy” (and only slightly longer to write), and far more clearly states what’s actually going on. No ships have been seized on the high seas; there has been no murder, arson, or slavery.

Yes, it’s debatable whether copytheft really constitutes theft—and I would generally argue that it does not—but just from hearing that word, you would probably infer that the following process took place:

  1. I took a thing.
  2. I made a copy of that thing that I wasn’t supposed to.
  3. I put the original thing back where it was, unharmed.

The paradigmatic example of this theft-copy-replace sequence would be a key, of course: You take someone’s key, copy it, then put the key back where it was, so you now can unlock their locks but they are none the wiser.

With unauthorized copying of media, you’re not exactly doing steps 1 and 3; the copier often has the media completely legitimately before they make the copy, and it may not even have a clear physical location to be put back to (it must be physically stored somewhere, but particularly if it’s streamed from the cloud it hardly matters where).

But you’re definitely doing step 2, and that was the only part that had a permanent effect; so I think that the nomenclature still seems to work well enough.

Copytheft also has a similar sound to copyleft, the use of alternative intellectual property mechanisms by the authors to grand broader licensing than is ordinarily afforded by copyright, and also to copyfraud, the crime of claiming exclusive copyright to content that is in fact public domain. Hopefully that common structure will help the term get some purchase.

Of course, I can hardly bring a word into widespread use on my own. Others like you have to not only read it, but like it enough that you’re willing to actually use it—and then we need a certain critical mass of people using it in order to make it actually catch on.

So, I’d like to take a moment to offer you some justification why it’s worth changing to this new word.

First, it is admittedly imperfect; by containing the word “theft”, it already feels like we’re conceding something to the defenders of copyright.

But by including the word “copy” in the term, we can draw attention to the most important aspect that distinguishes copytheft from, well, theft:

The original owner still has the thing.

That’s the part that they want us to forget, that the harsh word “piracy” leads you towards. A ship that is captured by pirates is a ship that may never again sail for your own navy. A song that is “pirated”—copythefted—is one that not only the original owners, but also everyone who bought it, still have in exactly the same state they did before.

Thus it simply cannot be that copytheft takes money out of the hands of artists. At worst, it fails to give money to artists.

That could still be a bad thing: Artists need to pay bills too, and a world where nobody pays for any art is surely a world with a lot fewer artists—and the ones who remain far more miserable. But it’s clearly a different sort of thing than ordinary theft, as nothing has been lost.

Moreover, it’s not clear that in most cases copytheft even does fail to give money that would otherwise have been given. Maybe sometimes it does—a certain proportion of people who copytheft a given song, film, or video game might have been willing to pay the original price if the copythefted version had not been available. But typically I suspect that people who’d be willing to pay full price… do pay full price. Thus, the people who are copythefting the media wouldn’t have bought it at full price anyway.

They might have bought it at some lower price, in which case that is foregone payment; but it’s surely considerably less than the “losses” often reported by the film and music industries, which seem to be based on the assumption that everyone who copythefts would have otherwise paid full price. And in fact many people might have been unwilling to buy at any nonzero price, and were only willing to copytheft the media precisely because it didn’t cost them any money or a great deal of effort to do so.

And in fact if you think about it, what about people who would have been willing to pay more than the original price? Surely there were many of them as well, yet we don’t grant media corporations the right to that money. That is also money that they could have been given but weren’t—and we decided, as a society, that they didn’t deserve to have it. It’s not that it would be impossible to do so: We could give corporations the authority to price-discriminate on all of their media. (They probably couldn’t do it perfectly, but they could surely do it quite well.) But we made the policy choice to live in a world where media is sold by single-price monopolies rather than one where it is sold by price-discriminating monopolies.

The mere fact that someone might have been willing to pay you more money if the market were different does not entitle you to receive that money. It has not been stolen from you. Indeed, typically it’s more that you have not been allowed to exploit them. It’s usually the presence of competition that prevents corporations from receiving the absolute maximum profit they might potentially have received if they had full control over the market. Corporations making less profit than they otherwise would have is generally a sign of good economic policy—a sign that things are reasonably fair.

Why else is “copytheft” a good word to use?

Above all, we do not allow our terms to be defined by our opponents.

We don’t allow them insinuate that our technically violating draconian regulations designed to maximize the profits of Disney and Viacom somehow constitutes a terrible crime against other human beings.

“Piracy is not a victimless crime”, they will say.

Well, actual piracy isn’t. But copytheft? Yeah, uh, it kinda is.

Maybe not quite as victimless as, say, marijuana or psilocybin, which no one even has any rational reason to prefer you not do. But still, you’re not really making anyone else worse off—that sounds pretty victimless.

Of course, it does give us less reason to wear tricorn hats and eyepatches.

But guess what? You can still do that anyway!

Adversarial design

Feb 4 JDN 2460346

Have you noticed how Amazon feels a lot worse lately? Years ago, it was extremely convenient: You’d just search for what you want, it would give you good search results, you could buy what you want and be done. But now you have to slog through “sponsored results” and a bunch of random crap made by no-name companies in China before you can get to what you actually want.

Temu is even worse, and has been from the start: You can’t buy anything on Temu without first being inundated in ads. It’s honestly such an awful experience, I don’t understand why anyone is willing to buy anything from Temu.

#WelcomeToCyberpunk, I guess.

Even some video games have become like this: The free-to-play or “freemium” business model seems to be taking off, where you don’t pay money for the game itself, but then have to deal with ads inside the game trying to sell you additional content, because that’s where the developers actually make their money. And now AAA firms like EA and Ubisoft are talking about going to a subscription-based model where you don’t even own your games anymore. (Fortunately there’s been a lot of backlash against that; I hope it persists.)

Why is this happening? Isn’t capitalism supposed to make life better for consumers? Isn’t competition supposed to make products and services supposed to improve over time?

Well, first of all, these markets are clearly not as competitive as they should be. Amazon has a disturbingly large market share, and while the video game market is more competitive, it’s still dominated by a few very large firms (like EA and Ubisoft).

But I think there’s a deeper problem here, one which may be specific to media content.

What I mean by “media content” here is fairly broad: I would include art, music, writing, journalism, film, and video games.

What all of these things have in common is that they are not physical products (they’re not like a car or a phone that is a single physical object), but they are also not really services either (they aren’t something you just do as an action and it’s done, like a haircut, a surgery, or a legal defense).

Another way of thinking about this is that media content can be copied with zero marginal cost.

Because it can be copied with zero marginal cost, media content can’t simply be made and sold the way that conventional products and services are. There are a few different ways it can be monetized.


The most innocuous way is commission or patronage, where someone pays someone else to create a work because they want that work. This is totally unproblematic. You want a piece of art, you pay an artist, they make it for you; great. Maybe you share copies with the world, maybe you don’t; whatever. It’s good either way.

Unfortunately, it’s hard to sustain most artists and innovators on that model alone. (In a sense I’m using a patronage model, because I have a Patreon. But I’m not making anywhere near enough to live on that way.)

The second way is intellectual property, which I have written about before, and surely will again. If you can enforce limits on who is allowed to copy a work, then you can make a work and sell it for profit without fear of being undercut by someone else who simply copies it and sells it for cheaper. A detailed discussion of that is beyond the scope of this post, but you can read those previous posts, and I can give you the TLDR version: Some degree of intellectual property is probably necessary, but in our current society, it has clearly been taken much too far. I think artists and authors deserve to be able to copyright (or maybe copyleft) their work—but probably not for 70 years after their death.

And then there is a third way, the most insidious way: advertising. If you embed advertisements for other products and services within your content, you can then sell those ad slots for profit. This is how newspapers stay afloat, mainly; subscriptions have never been the majority of their revenue. It’s how TV was supported before cable and streaming—and cable usually has ads too, and streaming is starting to.

There is something fundamentally different about advertising as a service. Whereas most products and services you encounter in a capitalist society are made for you, designed for you to use, advertising it made at you, designed to manipulate you.

I’ve heard it put well this way:

If you’re not paying, you aren’t the customer; you’re the product.

Monetizing content by advertising effectively makes your readers (or viewers, players, etc.) into the product instead of the customer.

I call this effect adversarial design.

I chose this term because it not only conveys the right sense of being an adversary: it also includes the word ‘ad’ and the same Latin root ‘advertere‘ as ‘advertising’.

When a company designs a car or a phone, they want it to appeal to customers—they want you to like it. Yes, they want to take your money; but it’s a mutually beneficial exchange. They get money, you get a product; you’re both happier.

When a company designs an ad, they want it to affect customers—they want you to do what it says, whether you like it or not. And they wouldn’t be doing it if they thought you would buy it anyway—so they are basically trying to make you do something you wouldn’t otherwise have done.

In other words, when designing a product, corporations want to be your friend.

When designing an ad, they become your enemy.

You would absolutely prefer not to have ads. You don’t want your attention taken in this way. But they way that these corporations make money—disgustingly huge sums of money—is by forcing those ads in your face anyway.

Yes, to be fair, there might be some kinds of ads that aren’t too bad. Simple, informative, unobtrusive ads that inform you that something is available you might not otherwise have known about. Movie trailers are like this; people often enjoy watching movie trailers, and they want to see what movies are going to come out next. That’s fine. I have no objection to that.

But it should be clear to anyone who has, um, used the Internet in the past decade that we have gone far, far beyond that sort of advertising. Ads have become aggressive, manipulative, aggravating, and—above all—utterly ubiquitous. You can’t escape them. They’re everywhere. Even when you use ad-block software (which I highly recommend, particularly Adblock Plus—which is free), you still can’t completely escape them.

That’s another thing that should make it pretty clear that there’s something wrong with ads: People are willing to make efforts or even pay money to make ads go away.

Whenever there is a game I like that’s ad-supported but you can pay to make the ads go away, I always feel like I’m being extorted, even if what I have to pay would have been a totally reasonable price for the game. Come on, just sell me the game. Don’t give me the game for free and then make me pay to make it not unpleasant. Don’t add anti-features.

This is clearly not a problem that market competition alone will solve. Even in highly competitive markets, advertising is still ubiquitous, aggressive and manipulative. In fact, competition may even make it worse—a true monopoly wouldn’t need to advertise very much.

Consider Coke and Pepsi ads; they’re actually relatively pleasant, aren’t they? Because all they’re trying to do is remind you and make you thirsty so you’ll buy more of the product you were already buying. They aren’t really trying to get you to buy something you wouldn’t have otherwise. They know that their duopoly is solid, and only a true Black Swan event would unseat their hegemony.

And have you ever seen an ad for your gas company? I don’t think I have—probably because I didn’t have a choice in who my gas company was; there was only one that covered my area. So why bother advertising to me?

If competition won’t fix this, what will? Is there some regulation we could impose that would make advertising less obtrusive? People have tried, without much success. I think imposing an advertising tax would help, but even that might not do enough.

What I really think we need right now is to recognize the problem and invest in solving it. Right now we have megacorporations which are thoroughly (literally) invested in making advertising more obtrusive and more ubiquitous. We need other institutions—maybe government, maybe civil society more generally—that are similarly invested in counteracting it.


Otherwise, it’s only going to get worse.