Will we ever have the space opera future?

May 22 JDN 2459722

Space opera has long been a staple of science fiction. Like many natural categories, it’s not that easy to define; it has something to do with interstellar travel, a variety of alien species, grand events, and a big, complicated world that stretches far beyond any particular story we might tell about it.

Star Trek is the paradigmatic example, and Star Wars also largely fits, but there are numerous of other examples, including most of my favorite science fiction worlds: Dune, the Culture, Mass Effect, Revelation Space, the Liaden, Farscape, Babylon 5, the Zones of Thought.

I think space opera is really the sort of science fiction I most enjoy. Even when it is dark, there is still something aspirational about it. Even a corrupt feudal transplanetary empire or a terrible interstellar war still means a universe where people get to travel the stars.

How likely is it that we—and I mean ‘we’ in the broad sense, humanity and its descendants—will actually get the chance to live in such a universe?

First, let’s consider the most traditional kind of space opera, the Star Trek world, where FTL is commonplace and humans interact as equals with a wide variety of alien species that are different enough to be interesting, but similar enough to be relatable.

This, sad to say, is extremely unlikely. FTL is probably impossible, or if not literally impossible then utterly infeasible by any foreseeable technology. Yes, the Alcubierre drive works in theory… all you need is tons of something that has negative mass.

And while, by sheer probability, there almost have to be other sapient lifeforms somewhere out there in this vast universe, our failure to contact or even find clear evidence of any of them for such a long period suggests that they are either short-lived or few and far between. Moreover, any who do exist are likely to be radically different from us and difficult to interact with at all, much less relate to on a personal level. Maybe they don’t have eyes or ears; maybe they live only in liquid hydrogen or molten lead; maybe they communicate entirely by pheromones that are toxic to us.

Does this mean that the aspirations of space opera are ultimately illusory? Is it just a pure fantasy that will forever be beyond us? Not necessarily.

I can see two other ways to create a very space-opera-like world, one of which is definitely feasible, and the other is very likely to be. Let’s start with the one that’s definitely feasible—indeed so feasible we will very likely get to experience it in our own lifetimes.

That is to make it a simulation. An MMO video game, in a way, but something much grander than any MMO that has yet been made. Not just EVE and No Man’s Sky, not just World of Warcraft and Minecraft and Second Life, but also Facebook and Instagram and Zoom and so much more. Oz from Summer Wars; OASIS from Ready Player One. A complete, multifaceted virtual reality in which we can spend most if not all of our lives. One complete with not just sight and sound, but also touch, smell, even taste.

Since it’s a simulation, we can make our own rules. If we want FTL and teleportation, we can have them. (And I would like to note that in fact teleportation is available in EVE, No Man’s Sky, World of Warcraft, Minecraft, and even Second Life. It’s easy to implement in a simulation, and it really seems to be something people want to have.) If we want to meet—or even be—people from a hundred different sapient species, some more humanoid than others, we can. Each of us could rule entire planets, command entire starfleets.

And we could do this, if not right now, today, then very, very soon—the VR hardware is finally maturing and the software capability already exists if there is a development team with the will and the skills (and the budget) to do it. We almost certainly will do this—in fact, we’ll do it hundreds or thousands of different ways. You need not be content with any particular space opera world, when you can choose from a cornucopia of them; and fantasy worlds too, and plenty of other kinds of worlds besides.

Yet, I admit, there is something missing from that future. While such a virtual-reality simulation might reach the point where it would be fair to say it’s no longer simply a “video game”, it still won’t be real. We won’t actually be Vulcans or Delvians or Gek or Asari. We will merely pretend to be. When we take off the VR suit at the end of the day, we will still be humans, and still be stuck here on Earth. And even if most of the toil of maintaining this society and economy can be automated, there will still be some time we have to spend living ordinary lives in ordinary human bodies.

So, is there some chance that we might really live in a space-opera future? Where we will meet actual, flesh-and-blood people who have blue skin, antennae, or six limbs? Where we will actually, physically move between planets, feeling the different gravity beneath our feet and looking up at the alien sky?

Yes. There is a way this could happen. Not now, not for awhile yet. We ourselves probably won’t live to see it. But if humanity manages to continue thriving for a few more centuries, and technology continues to improve at anything like its current pace, then that day may come.

We won’t have FTL, so we’ll be bounded by the speed of light. But the speed of light is still quite fast. It can get you to Mars in minutes, to Jupiter in hours, and even to Alpha Centauri in a voyage that wouldn’t shock Magellan or Zheng He. Leaving this arm of the Milky Way, let alone traveling to another galaxy, is out of the question (at least if you ever want to come back while anyone you know is still alive—actually as a one-way trip it’s surprisingly feasible thanks to time dilation).

This means that if we manage to invent a truly superior kind of spacecraft engine, one which combines the high thrust of a hydrolox rocket with the high specific impulse of an ion thruster—and that is physically possible, because it’s well within what nuclear rockets ought to be capable of—then we could travel between planets in our solar system, and maybe even to nearby solar systems, in reasonable amounts of time. The world of The Expanse could therefore be in reach (well, the early seasons anyway), where human colonies have settled on Mars and Ceres and Ganymede and formed their own new societies with their own unique cultures.

We may yet run into some kind of extraterrestrial life—bacteria probably, insects maybe, jellyfish if we’re lucky—but we probably ever won’t actually encounter any alien sapients. If there are any, they are probably too primitive to interact with us, or they died out millennia ago, or they’re simply too far away to reach.

But if we cannot find Vulcans and Delvians and Asari, then we can become them. We can modify ourselves with cybernetics, biotechnology, or even nanotechnology, until we remake ourselves into whatever sort of beings we want to be. We may never find a whole interplanetary empire ruled by a race of sapient felinoids, but if furry conventions are any indication, there are plenty of people who would make themselves into sapient felinoids if given the opportunity.

Such a universe would actually be more diverse than a typical space opera. There would be no “planets of hats“, no entire societies of people acting—or perhaps even looking—the same. The hybridization of different species is almost by definition impossible, but when the ‘species’ are cosmetic body mods, we can combine them however we like. A Klingon and a human could have a child—and for that matter the child could grow up and decide to be a Turian.

Honestly there are only two reasons I’m not certain we’ll go this route:

One, we’re still far too able and willing to kill each other, so who knows if we’ll even make it that long. There’s also still plenty of room for some sort of ecological catastrophe to wipe us out.

And two, most people are remarkably boring. We already live in a world where one could go to work every day wearing a cape, a fursuit, a pirate outfit, or a Starfleet uniform, and yet people don’t let you. There’s nothing infeasible about me delivering a lecture dressed as a Kzin Starfleet science officer, and nor would it even particularly impair my ability to deliver the lecture well; and yet I’m quite certain it would be greatly frowned upon if I were to do so, and could even jeopardize my career (especially since I don’t have tenure).

Would it be distracting to the students if I were to do something like that? Probably, at least at first. But once they got used to it, it might actually make them feel at ease. If it were a social norm that lecturers—and students—can dress however they like (perhaps limited by local decency regulations, though those, too, often seem overly strict), students might show up to class in bunny pajamas or pirate outfits or full-body fursuits, but would that really be a bad thing? It could in fact be a good thing, if it helps them express their own identity and makes them more comfortable in their own skin.

But no, we live in a world where the mainstream view is that every man should wear exactly the same thing at every formal occasion. I felt awkward at the AEA conference because my shirt had color.

This means that there is really one major obstacle to building the space opera future: Social norms. If we don’t get to live in this world one day, it will be because the world is ruled by the sort of person who thinks that everyone should be the same.

The economics of interstellar travel

Dec 19 JDN 2459568

Since these are rather dark times—the Omicron strain means that COVID is still very much with us, after nearly two years—I thought we could all use something a bit more light-hearted and optimistic.

In 1978 Paul Krugman wrote a paper entitled “The Theory of Interstellar Trade”, which has what is surely one of the greatest abstracts of all time:

This paper extends interplanetary trade theory to an interstellar setting. It is chiefly concerned with the following question: how should interest charges on goods in transit be computed when the goods travel at close to the speed of light? This is a problem because the time taken in transit will appear less to an observer travelling with the goods than to a stationary observer. A solution is derived from economic theory, and two useless but true theorems are proved.

The rest of the paper is equally delightful, and well worth a read. Of particular note are these two sentences, which should give you a feel: “The rest of the paper is, will be, or has been, depending on the reader’s inertial frame, divided into three sections.” and “This extension is left as an exercise for interested readers because the author does not understand general relativity, and therefore cannot do it himself.”

As someone with training in both economics and relativistic physics, I can tell you that Krugman’s analysis is entirely valid, given its assumptions. (Really, this is unsurprising: He’s a Nobel Laureate. One could imagine he got his physics wrong, but he didn’t—and of course he didn’t get his economics wrong.) But, like much high-falutin economic theory, it relies upon assumptions that are unlikely to be true.

Set aside the assumptions of perfect competition and unlimited arbitrage that yield Krugman’s key result of equalized interest rates. These are indeed implausible, but they’re also so standard in economics as to be pedestrian.

No, what really concerns me is this: Why bother with interstellar trade at all?

Don’t get me wrong: I’m all in favor of interstellar travel and interstellar colonization. I want humanity to expand and explore the galaxy (or rather, I want that to be done by whatever humanity becomes, likely some kind of cybernetically and biogenetically enhanced transhumans in endless varieties we can scarcely imagine). But once we’ve gone through all the effort to spread ourselves to distant stars, it’s not clear to me that we’d ever have much reason to trade across interstellar distances.

If we ever manage to invent efficient, reliable, affordable faster-than-light (FTL) travel ala Star Trek, sure. In that case, there’s no fundamental difference between interstellar trade and any other kind of trade. But that’s not what Krugman’s paper is about, as its key theorems are actually about interest rates and prices in different inertial reference frames, which is only relevant if you’re limited to relativistic—that is, slower-than-light—velocities.

Moreover, as far as we can tell, that’s impossible. Yes, there are still some vague slivers of hope left with the Alcubierre Drive, wormholes, etc.; but by far the most likely scenario is that FTL travel is simply impossible and always will be.

FTL communication is much more plausible, as it merely requires the exploitation of nonlocal quantum entanglement outside quantum equilibrium; if the Bohm Interpretation is correct (as I strongly believe it is), then this is a technological problem rather than a theoretical one. At best this might one day lead to some form of nonlocal teleportation—but definitely not FTL starships. Since our souls are made of software, sending information can, in principle, send a person; but we almost surely won’t be sending mass faster than light.

So let’s assume, as Krugman did, that we will be limited to travel close to, but less than, the speed of light. (I recently picked up a term for this from Ursula K. Le Guin: “NAFAL”, “nearly-as-fast-as-light”.)

This means that any transfer of material from one star system to another will take, at minimum, years. It could even be decades or centuries, depending on how close to the speed of light we are able to get.

Assuming we have abundant antimatter or some similarly extremely energy-dense propulsion, it would reasonable to expect that we could build interstellar spacecraft that would be capable of accelerating at approximately Earth gravity (i.e. 1 g) for several years at a time. This would be quite comfortable for the crew of the ship—it would just feel like standing on Earth. And it turns out that this is sufficient to attain velocities quite close to the speed of light over the distances to nearby stars.

I will spare you the complicated derivation, but there are well-known equations which allow us to convert from proper acceleration (the acceleration felt on a spacecraft, i.e. 1 g in this case) to maximum velocity and total travel time, and they imply that a vessel which was constantly accelerating at 1 g (speeding up for the first half, then slowing down for the second half) could reach most nearby stars within about 50 to 100 years Earth time, or as little as 10 to 20 years ship time.

With higher levels of acceleration, you can shorten the trip; but that would require designing ships (or engineering crews?) in such a way as to sustain these high levels of acceleration for years at a time. Humans can sustain 3 g’s for hours, but not for years.

Even with only 1-g acceleration, the fuel costs for such a trip are staggering: Even with antimatter fuel you need dozens or hundreds of times as much mass in fuel as you have in payload—and with anything less than antimatter it’s basically just not possible. Yet there is nothing in the laws of physics saying you can’t do it, and I believe that someday we will.

Yet I sincerely doubt we would want to make such trips often. It’s one thing to send occasional waves of colonists, perhaps one each generation. It’s quite another to establish real two-way trade in goods.

Imagine placing an order for something—anything—and not receiving it for another 50 years. Even if, as I hope and believe, our descendants have attained far longer lifespans than we have, asymptotically approaching immortality, it seems unlikely that they’d be willing to wait decades for their shipments to arrive. In the same amount of time you could establish an entire industry in your own star system, built from the ground up, fully scaled to service entire planets.

In order to justify such a transit, you need to be carrying something truly impossible to produce locally. And there just won’t be very many such things.

People, yes. Definitely in the first wave of colonization, but likely in later waves as well, people will want to move themselves and their families across star systems, and will be willing to wait (especially since the time they experience on the ship won’t be nearly as daunting).

And there will be knowledge and experiences that are unique to particular star systems—but we’ll be sending that by radio signal and it will only take as many years as there are light-years between us; or we may even manage to figure out FTL ansibles and send it even faster than that.

It’s difficult for me to imagine what sort of goods could ever be so precious, so irreplaceable, that it would actually make sense to trade them across an interstellar distance. All habitable planets are likely to be made of essentially the same elements, in approximately the same proportions; whatever you may want, it’s almost certainly going to be easier to get it locally than it would be to buy it from another star system.

This is also why I think alien invasion is unlikely: There’s nothing they would particularly want from us that they couldn’t get more easily. Their most likely reason for invading would be specifically to conquer and rule us.

Certainly if you want gold or neodymium or deuterium, it’ll be thousands of times easier to get it at home. But even if you want something hard to make, like antimatter, or something organic and unique, like oregano, building up the industry to manufacture a product or the agriculture to grow a living organism is almost certainly going to be faster and easier than buying it from another solar system.

This is why I believe that for the first generation of interstellar colonists, imports will be textbooks, blueprints, and schematics to help build, and films, games, and songs to stay entertained and tied to home; exports will consist of of scientific data about the new planet as well as artistic depictions of life on an alien world. For later generations, it won’t be so lopsided: The colonies will have new ideas in science and engineering as well as new art forms to share. Billions of people on Earth and thousands or millions on each colony world will await each new transmission of knowledge and art with bated breath.

Long-distance trade historically was mainly conducted via precious metals such as gold; but if interstellar travel is feasible, gold is going to be dirt cheap. Any civilization capable of even sending a small intrepid crew of colonists to Epsilon Eridani is going to consider mining asteroids an utterly trivial task.

Will such transactions involve money? Will we sell these ideas, or simply give them away? Unlike my previous post where I focused on the local economy, here I find myself agreeing with Star Trek: Money isn’t going to make sense for interstellar travel. Unless we have very fast communication, the time lag between paying money out and then seeing it circulate back will be so long that the money returned to you will be basically worthless. And that’s assuming you figure out a way to make transactions clear that doesn’t require real-time authentication—because you won’t have it.

Consider Epsilon Eridani, a plausible choice for one of the first star systems we will colonize. That’s 10.5 light-years away, so a round-trip signal will take 21 years. If inflation is a steady 2%, that means that $100 today will need to come back as $151 to have the same value by the time you hear back from your transaction. If you had the option to invest in a 5% bond instead, you’d have $279 by then. And this is a nearby star.

It would be much easier to simply trade data for data, maybe just gigabyte for gigabyte or maybe by some more sophisticated notion of relative prices. You don’t need to worry about what your dollar will be worth 20 years from now; you know how much effort went into designing that blueprint for an antimatter processor and you know how much you’ll appreciate seeing that VR documentary on the rings of Aegir. You may even have in mind how much it cost you to pay people to design prototypes and how much you can sell the documentary for; but those monetary transactions will be conducted within your own star system, independently of whatever monetary system prevails on other stars.

Indeed, it’s likely that we wouldn’t even bother trying to negotiate how much to send—because that itself would have such overhead and face the same time-lags—and would instead simply make a habit of sending everything we possibly can. Such interchanges could be managed by governments at each end, supported by public endowments. “This year’s content from Epsilon Eridani, brought to you by the Smithsonian Institution.”

We probably won’t ever have—or need, or want—huge freighter ships carrying containers of goods from star to star. But with any luck, we will one day have art and ideas from across the galaxy shared by all of the endless variety of beings humanity has become.